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Adepts
Macavity Winchester
Sentienne

 

 

 

Elthen Airis
Player ID: 170584
~Register to the game as an adept of this player~
Regeneration : 103
Energetic immunity : 121
Trade sense : 108
Briskness : 120
Initiative : 78
Defence : 600
Attack : 1020
Power : 312
Luck : 78
Volition : 4
Cartography : 5
Medusa Ceremonial Armour
Sun God Armour
Principle of Imagination = 903
Time Principle = 120
Principle of Syntropy = 512
Transposition Principle = 1247
Principle of Balance = 204
He investigates murders, thefts and felonies of all kind, uncovering hidden clues, revealing mysteries and solving puzzles.
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Battle stats
Won: 1031 | Lost: 1044
Honor: 992
MindPower: 5
You are not yet a member of any alliance

 Chapter I - Prologue 

 A man was walking around the streets in the Eastern Lands. He was of middle age, although he looked much older. He was formally dressed with a coat and a bowler hat. He followed a staircase, which led to a lively pub in old-fashioned looks. There were two tables, two blazers, which ligthened the place, a bench and a bar with various beverages. Around half a dozen people were drinking, talking, laughing. The man went inside, ordered a glass of wine and rest his arms on the bar thinking. It was day 325 of the 4th year. The common topics were about the new alliances in the Eastern Lands - The Caretakers, the mysterious Seal of Six. Other topic were the latest quests and riddles, mostly about a Woodsman, who preached, about a person who lost his memory due to drug usage, the astral plane, a treasure chest and many more. On one of the tables the discussion was about the latest gathering at the Howling Gates, they were quite eager to gossip too. The murder of Marind, the queen of the land, which was named after her - Marind Bell, was a past story now. No one in fact knew exactly what happened, who was the real murderer, neither they knew where she was killed, and almost no one even talked about it. It was as if people didn’t like discussing that subject, because it reminded them of their past. And it wasn’t very bright. 

 Chapter II - The Story 

 It all happened when he found himself in a closed, isolated wooden room with the strangest encounter of a girl, who chaged her mood as quick as light went on and off. She offered him an acceptable offer. She got him out of the room, but she asked to find out who was behind her murder. A while after, he found himself looking at the crowds of people in Marind Bell’s Park who were having a carnaval, and a big one. There were clowns, citizens of all the lands, travelers, crafters and much more. Blinded by the excitement of his freedom of the wooden room, he went on, he laughed with the clowns, as they were joking around with him, and soon after he found himself sitting near a tree, tired of all that has happened. He fell asleep and it served him a good time to meditate. 
 When he waked up he realised that for the price of that freedom, he has lost all of his memories. He didn’t remember where he was from, neither did he remember anything about his background or what his family was like. He only remembered his name and his quest.

Chapter III - Introduction 

  My name is Elthen Airis. As for my appearance - middle age, dark brown hair, fit, moderately tall, officially dressed with a coat and a bowler hat. I’m a bit old-fashioned, but my principles aren’t. I’m a sleuth. It was my urge to discover the clues behind Marind’s murder that made me one. I had no background, no history, no past, so i decided to follow the present and dedicate myself to a cause. To solve the mystery around Marind's murder. My home is situated in the Eastern Lands. I live in a middling apartment alone with my thoughts, my books and my foundings. My services are open to everyone, for a certain price, unless i find it intriguing to solve the mystery myself.

 Chapter IV - Roots, Eastern Lands 

 Not long after i found myself sitting at Marind Bell’s Park with nothing but my thoughts, i went to search for some kind of shelter. I had heard there were lands not discovered by many and so i thought it would be the best place to start my search. It was day 277 of year 4.
 I went through a gate and followed the route through the plains of liberty. Passing through a place looking like a chapel situated me in the beginning of a city. As i followed exploring the unknown lands i found that there were an alwful lot of mysteries to be revealed and that intrigued me even more. Not long after, i realised i had found myself facing a magnificent almost untouched city with no population, except for one pub, which seemed to have had some presence recently, considering the newly stocked beverage on the shelves.
 I did find my place to live. It was an old uninhabited apartment, which i later used as an office. I situated myself immediately, though i didn’t really have a lot of possessions. I had a few books with my thoughts, and a few silver coins. I started summurising all of the information i had and day by day, with every piece of information i found, asking people or reading in the Archives, i managed to draw in my mind a vague picture of who and how could have Marind been murdered. However, the source of information was very limited and finally nothing could be said for sure.

  Long time has passed and many things have changed. It is now day 279, year 6. My apartment is now occupied by another person who calls himself Miq, although he is rarely staying there, it seems. The Eastern Lands are getting inhabited little by little. After a research team leaded by the Knator Commander rushed inside and blocked the entrance, the people who dared made an uproar. They deemed those lands as their own and they felt connected with them. It turned out though that the team only situated themselves there to make some research and not after long the lands were open to everyone again. Later on a guild, very old, ventured deeper in those researches and classified their work. The guild was called The Soldiers of the Sun. 

  Marind murder's case was finally solved. My eternal promise to Marind has been fulfilled and i now wander around this realm looking for mysteries of all kind, which await to be revealed. I have become stronger and more confident.

  I was officially granted citizenship on day 276, year 6. I have been vigorous and relentless, because i believed i deserved that honor and with the aid of Curiose and Phantasm, who stood beside me, i was finally granted my long-awaited wish.

Chapter V - Cases 

"The theft"

  During one of the usual days i was having my tea at the apartment at the Tribunal, while reading the daily newspaper when i noticed a very peculiar topic. There had been a theft of a precious book with information about creatures. Since i hadn’t got much work at the moment, i decided to look up further into this matter, which seemed too interesting to evade my attention and what’s more, it was detective’s work. It was the 345th day of year 4.
  After going through a thorough investigation i must say that at first i was blindfolded by the clues left at the crime scene. There were four suspects, each with quite a motive. Zleiphneir, Grido, Chewett and dst. After five days of running after shadows and having bursts of thoughts in my mind it finally came to me that the culprit was none other than dst, who cooperated with No One. The case was solved on day 350. Not long after i organized a meeting at my apartment in the Tribunal, with the help of Assira the Black, which was attended by 9 people. The revelation of the theft took place that evening and the most witty person - Czez was awarded a silver coin for participation.

(This page will be continued as i progress.)
 





(Image may be subject to copyright. Read the note at the end of this page.).
Achievements:

Solved machine puzzle
Scored 2nd place in the Head Contest at MP4
Solved SmartAlekRJ's "The Drachorn Story" & "The Great Puzzle" quest
Solved Shattered Illusions' first quest(Detective, Theft)
Solved Indyra Sirenias' Seekers of Inspiration quest
Solved Maebius' "A little tour... of sorts" quest
Bested the labyrinth and has access to Golemus Golemicarum
Obtained a drachorn egg on his 26th active day
Defeated the Loreroot guardians and has access to Loreroot
Some of my creatures
Uriel Uwr Tyriel Sirène Aether Dante Dho Uzuz Narsnaga Artemis Foehn Nazkhal




Page 161 - The Shade Ballance - Che.
"We must prove to the Angiens that we are a peaceful group, and repsect order" Chewett turns to the Seekers of Enlightenment that stand before him. "Seekers, today we will remain at Winds Crossing, and will provide healing rits to all that pass". The Seekers of Enlightenment raise there arms and cheer...surely this will help them to establish a connection with the Angiens! ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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